Game Dev: AI Behavior Tree
Автор: Genesys East Gaming
Загружено: 2024-01-24
Просмотров: 431
Описание:
This shows the execution of a simple behavior tree written in Lua for the Defold game engine.
The current example uses behavior functions local to the calling script. Lua module implementation is very possible.
The source and example can be found here: https://github.com/jcbk101/BehaviorTree
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