Discussing Initiative in AD&D 1e | Understanding Which Side's Damage Registers First in D&D
Автор: Dirty History & Hobbies
Загружено: 2024-07-08
Просмотров: 309
Описание:
This video discusses the Initiative mechanic in Advanced Dungeons & Dragons (1st Edition). While the "per side" initiative, based on a six-sided die roll, that is discussed in this video is in specific reference to pp. 61-63 of the AD&D (1e) Dungeon Masters Guide the thought processes behind the mechanics apply more broadly to "old school" D&D clones, as well as other TTRPGs in the OSR vein.
Time Markers
1:18 - Video Overview
2:29 - Initiative Mechanics & Order of Operations
5:17 - The Many Actions within a Single Combat Round
6:16 - Time Increments in AD&D (Turn, Round, Segment)
7:51 - Dexterity Applied to Armor Class, Not Initiative
10:03 - One-Round Combat (Captain Kidd--Rapier Duel)
12:23 - Two-Round Combat (The Magic Sword--Knight vs. Dragon)
14:51 - Alternative Determinants & Multiple Attack Routines
#ttrpg, #adnd, #dnd
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