Procedural Landscapes with Unreal and Gaea: Ch 05 - Landscape Resolution and Components
Автор: Isaac Oster
Загружено: 2025-01-05
Просмотров: 791
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This series covers everything you need to know to create procedural geometry, textures, height maps, and layered landscape materials with Gaea for use in Unreal.
Ch 05 covers important technical information regarding landscape actors in Unreal, including resolution and component setup.
Read the Landscape Technical Guide here: https://dev.epicgames.com/documentati...
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