The Soundcard Wars of the Late 90s | MAGFest 2026
Автор: MAGFest Too
Загружено: 2026-03-07
Просмотров: 13
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In the mid 90’s, PC soundcards were everywhere. Boasting immersive 3D audio for the first time, companies like Aureal, Creative Labs, Sensaura and QSound were in an arms race of cool audio tech, boasting features like HRTF processing, reverbs and room simulation and custom ‘soundfonts’. Join game audio veteran, Brian Schmidt, who was smack in the middle of this iconic battle as he recounts the time when chip companies were falling over themselves to compete in the game audio space, until, seemingly overnight, soundcards disappeared.
Panelists: Brian Schmidt
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