Improving our combat in our UE MMORPG game with custom server
Автор: Unreal game dev with Yaz
Загружено: 2023-11-19
Просмотров: 1202
Описание:
In this update, I added the following features:
Implement distance validation, alert user when too far
Implement angle validation, alert user if not facing target
Attack nearest target, instead of random one on button press
Highlight attacking target by drawing a circle actor underneath
Added HP/MP regen, purely backend, no UE implementation required
The post covering this can be found here: https://unreal-mmo-dev.com/2023/11/18...
The java server code can be found here: https://github.com/yazoo321/mmo_serve...
The previous video introducing the combat system can be found here: • Basic MMORPG Combat in UE and custom server
Feel free to drop down to the new discord channel to ask any questions here: / discord
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