ycliper

Популярное

Музыка Кино и Анимация Автомобили Животные Спорт Путешествия Игры Юмор

Интересные видео

2025 Сериалы Трейлеры Новости Как сделать Видеоуроки Diy своими руками

Топ запросов

смотреть а4 schoolboy runaway турецкий сериал смотреть мультфильмы эдисон
Скачать

Why His Game Has Taken 10 Years To Make (Ken Levine) — Full Time Game Dev Podcast Ep. 034

Автор: Thomas Brush

Загружено: 2025-01-20

Просмотров: 54538

Описание: I chatted with Ken Levine about his next game and the game dev industry.
► Get Ovani Sound's bundle: https://ovanisound.com/fulltimegamedev
► Learn how to make a game studio from your bedroom, free: https://www.fulltimegamedev.com/opt-i...
► Wishlist Judas: https://store.steampowered.com/app/38...
► Narrative Lego video:    • Narrative Legos with Ken Levine - GDC 2014  

Chapters:
00:00:00 Intro
00:01:01 AI & The Game Industry
00:03:47 Sponsor: Ovani Sound
00:08:56 Politics In Video Games
00:20:53 Judas' vs Bioshock's Production
00:26:01 Dealing With Anxiety In Game Dev
00:30:11 Why Pain Is Progress In Game Dev
00:31:36 Why Testing Your Game Is Everything
00:32:27 Why You Should NEVER Fight Your Audience
00:37:24 How To Turn Feedback Into Profit
00:40:18 Staying Humble While Trusting Your Gut
00:44:00 Fear Of Damaging Your Reputation
00:49:00 Why Bioshock Sucked At First
00:51:45 Narrative Lego
01:01:25 Are Linear Games Dead?
01:06:00 Taking Risks The Right Way
01:14:00 Is The Game Industry Dying?
01:17:50 Why Game Dev Is The Hardest Art Form
01:22:11 Ken's Advice For Indies
01:23:00 Outro

Не удается загрузить Youtube-плеер. Проверьте блокировку Youtube в вашей сети.
Повторяем попытку...
Why His Game Has Taken 10 Years To Make (Ken Levine) — Full Time Game Dev Podcast Ep. 034

Поделиться в:

Доступные форматы для скачивания:

Скачать видео

  • Информация по загрузке:

Скачать аудио

Похожие видео

Как он продал более 500 000 копий своих игр (Оливер Джойс) — Подкаст о разработке игр на постоянн...

Как он продал более 500 000 копий своих игр (Оливер Джойс) — Подкаст о разработке игр на постоянн...

How To Make Games Completely Alone (w/ Lost Relic) — Full Time Game Dev Podcast Ep. 032

How To Make Games Completely Alone (w/ Lost Relic) — Full Time Game Dev Podcast Ep. 032

How This Game Dev Sold 1,000,000 Copies of His Game (In A WEEK) — Full Time Game Dev Podcast Ep. 007

How This Game Dev Sold 1,000,000 Copies of His Game (In A WEEK) — Full Time Game Dev Podcast Ep. 007

Ken Levine Unfiltered: Bioshock Creator Reveals Judas & Game Design Secrets!

Ken Levine Unfiltered: Bioshock Creator Reveals Judas & Game Design Secrets!

Jonathan Blow on Web Development in detail

Jonathan Blow on Web Development in detail

Why He Spent 8 Years On A Single Game (Adam Younis) — Full Time Game Dev Podcast Ep. 040

Why He Spent 8 Years On A Single Game (Adam Younis) — Full Time Game Dev Podcast Ep. 040

Jason Wenk on Altruist's Playbook for AI + Custody

Jason Wenk on Altruist's Playbook for AI + Custody

The Thomas Brush Show

The Thomas Brush Show

How This Indie Dev...

How This Indie Dev...

🚨🚨 BUILDING Vi ON C64 - MY FIRST COMMODORE 64🚨🚨

🚨🚨 BUILDING Vi ON C64 - MY FIRST COMMODORE 64🚨🚨

The Singularity Countdown: AGI by 2029, Humans Merge with AI, Intelligence 1000x | Ray Kurzweil

The Singularity Countdown: AGI by 2029, Humans Merge with AI, Intelligence 1000x | Ray Kurzweil

Narrative Legos with Ken Levine - GDC 2014

Narrative Legos with Ken Levine - GDC 2014

How to find amazing game ideas

How to find amazing game ideas

How To Make Indie Games In 2026 w/ Jonathan Blow — Full Time Game Dev Podcast Ep. 061

How To Make Indie Games In 2026 w/ Jonathan Blow — Full Time Game Dev Podcast Ep. 061

Gary Marcus on the Massive Problems Facing AI & LLM Scaling | The Real Eisman Playbook Episode 42

Gary Marcus on the Massive Problems Facing AI & LLM Scaling | The Real Eisman Playbook Episode 42

Ken Levine talks Judas, Judas Development, Bioshock, Acting, Bioshock Infinite & More

Ken Levine talks Judas, Judas Development, Bioshock, Acting, Bioshock Infinite & More

The Untold Story of NoSQL

The Untold Story of NoSQL

What Kind of Math Should Game Developers Know?

What Kind of Math Should Game Developers Know?

Смерть медиаграмотности и как стандартизация снизила креативность в разработке игр.

Смерть медиаграмотности и как стандартизация снизила креативность в разработке игр.

I Played with Clawdbot all Weekend - it's insane.

I Played with Clawdbot all Weekend - it's insane.

© 2025 ycliper. Все права защищены.



  • Контакты
  • О нас
  • Политика конфиденциальности



Контакты для правообладателей: [email protected]