Car learns to drive - NeuroEvolution of Augmented Topologies (NEAT) for a 3D car made in Unity
Автор: Tomek S
Загружено: 2017-09-05
Просмотров: 63321
Описание:
Implementation of NeuroEvolution of Augmented Topologies (NEAT) for a car to learn to drive on the track. This is a continuation of my study ( • Evolution of Neural Networks using Genetic... ) in which the same problem is solved by a evolution of neural networks of fixed topologies. In this example the neural network topology changes through evolution (adding neurons, adding or disabling connections as well as mutating weights).
NEAT source http://nn.cs.utexas.edu/downloads/pap...
Fitness is a relation of distance and average car speed
Implemented in Unity 5.6, programming language c#.
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