Empress ZOIA patch demo: "The Sunken World -- a soundscape and chaos patch"
Автор: Christopher H. M. Jacques
Загружено: 2019-09-22
Просмотров: 1055
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Patch and patch notes can be found at: https://patchstorage.com/the-sunken-w...
A special thanks to my patrons on Patreon for their support: Rob Flax, Stepan Grammatik, brockstar, Mats Unnerholm, D Sing, Will Scott, drew batchelor, Miguel, Steve Bragg, Joab Eastley, Tomi Kokki, Mitch Lantz, Ben Norland, and Daniel Morris!
If you would like to support my work on ZOIA, please visit patreon.com/chmjacques
0:00-0:34 -- Welcome to the Sunken World. Here, we are listening to a short, fixed delay, acting as a comb filter, being fed into a static ring mod to produce resonant swells. Following it all up is a reverb lite, set to about a 66% wet mix.
0:35-1:07 -- Let's listen to a sound as a whole, then break it into its components. First, I remove the reverb to reveal the glitchy, delay and ring mod cacophony beneath. Then, I disable the delay modulation, revealing a fairly conventional ring mod sound.
1:08-1:44 -- A review of the ring mod's modulation options: barberpole up, barberpole down, square (too slow here), and random (which after hearing the square I sped up).
1:45-2:17 -- Let's make a new soundscape. First, a barberpole up ring mod. Then reverb. Finally, I begin modulating the delay. Sorry for the clipping; this patch can get a little... unruly.
2:18 -- Another soundscape. Here, we have another barberpole ring mod. First, it follows the delay, causing the repeats to sound as though they continually rise. Then the ring mod is placed in the feedback loop of the delay.
2:52 -- Let's add some random delay modulation. Like pixies in a blender.
3:10 -- Now, washed out in reverb, it sounds a bit like a busy subway station, with random noises and screeching trains filling out the space.
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