Return of the Dark Sorcerer #86 - Final Battle with Zuriel
Автор: LunaticScreamer
Загружено: 2016-04-23
Просмотров: 3720
Описание:
Return of the Dark Sorcerer is a hack for Final Fantasy 6 by Gi Nattak. New characters, new portraits, rebalanced spells/moves, a new overworld map, new events, and a boosted difficulty level are just some of the features of this hack.
The latest version can always be found in one of the following two locations:
http://www.insanedifficulty.com/board...
http://rotds.webs.com/
As usual, you'll need to find a proper ROM on your own to patch with.
Version being played: 1.4.8
Time for Zuriel to get what's coming to him.
Zuriel, as you'd expect of an evil sorcerer, commands quite the array of spells to cast on your party. He opens the fight with Heartless Angel (and can cast said move from time to time during the battle), then resorts to moves like the tier 3 basic elemental spells, Hyper Drive (5k+ damage to a single target), and even Shadow Flare (Very slightly more damage than Hyper Drive, but against the entire party).
Of course, Zuriel's also a very capable physical attacker. Havoc Wing is on par with the likes of Exdeath's Neo Almagest in raw physical damage. The only person in my current party that can take a hit of this without needing an application of safe is Arc. Eiko might be able to flat out tank a hit without safe in the back row at full hp, but she'll be on the brink of death if that's the case.
Also, Zuriel can randomly cast Last Word during his first phase to rip off all buffs because he's a dingbat like that. So long as I can reapply image to everyone via summoning Fenrir, I'll be fine.
Speaking of that first phase...Zuriel can decide whenever he wants to to shift to his next attack phase whenever he randomly speaks up as the battle progresses. If this happens, I hope you're spamming Rerise and/or Arc's Runic because Zuriel gains two nasty new spells to cast in Ultima and Meteo, the latter being strong enough that a full party wipe could happen with that move.
All this pales to one move Zuriel never used on me in this fight...and I'm supremely thankful for that. The name of the move escapes me, but it's basically Phantasm from vanilla. Namely, a seizure effect that can't be remedied via casting Regen. This wouldn't be so bad on its own, but Zuriel can cast Heartless Angel during this phase. That's basically a damn near unavoidable party wipe when that happens for me since I'm not using Rerise at all. My one failure to Zuriel was because of this precise thing happening to me.
And yet...this fight, Zuriel never went into his screw you phase. I think Rex knocked enough sense into him with the damage he was doing that Zuriel decided to just clock out early. Fine by me though.
The ending comes next time!
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