🚁 OPERATION IRON THISTLE
Автор: G Scraggster
Загружено: 2026-02-26
Просмотров: 19
Описание:
AO: Scottish Western Isles / Hebrides
Threat: Armed pirate fast boats interfering with commercial tanker routes
Asset: Carrier Strike Group + Apache flight
🧭 SITUATION
Over the past 48 hours:
Two tankers reported harassment
Small high-speed RHIB-type craft
Possible light weapons / MANPADS threat
Operating from hidden coastal inlets and island coves
They are:
Fast
Low profile
Using terrain and island clutter to mask movement
Which means this is perfect Apache territory.
🎯 MISSION OBJECTIVE
Primary:
Locate, identify, and disable pirate vessels operating near commercial shipping lanes.
Secondary:
Deter further interference by visible presence.
Tertiary:
Return to carrier with aircraft intact.
(Read that last one twice.)
🧠 THREAT ASSESSMENT
1️⃣ Small Fast Boats
Hard to see against waves
Appear late on radar
Blend into shoreline clutter
2️⃣ Possible Shoulder-Launched Missiles
If they’re organized enough to harass tankers, assume:
At least one MANPADS in theater
Which means:
Avoid straight-line approaches
Avoid predictable hover exposures
No skyline silhouettes
🗺️ AREA OF OPERATIONS
Scottish islands mean:
Broken coastlines
Sea lochs
Rocky inlets
Rolling terrain
Low cloud layers
This is terrain masking heaven.
You are not flying high.
You are:
Flying between weather, rock, and radar shadow.
🚁 FLIGHT PLAN (Hunter Two)
Launch
Depart carrier low
Stay 40–60 ft over water
Build to 90–110 knots
Ingress
Use island chains as radar breaks
Avoid silhouetting against sky
Stay below ridge lines when possible
Search Pattern
We will run:
Coastal racetrack sweeps
Not wide open ocean scanning.
Pirates hide near:
Natural choke points
Narrow tanker routes
Island shadows
Fjord entrances
🔍 SENSOR EMPLOYMENT
You do NOT cruise with everything blasting.
Instead:
Use short sensor scans
Look for:
Wake patterns
Fast-moving thermal returns
Boats moving against tanker direction
Boats fleeing tankers = priority target.
🔥 RULES OF ENGAGEMENT
Engage only when:
Confirm hostile intent (intercept course, weapons visible, aggressive maneuver)
Clear of civilian proximity
Positive ID
Preferred weapon sequence:
30mm for fast boats
Rockets for clustered targets
Hellfire only if hardened or high-value
You do not waste missiles on rubber dinghies unless required.
🧨 ENGAGEMENT PROFILE (Important)
Never attack from directly overhead.
Instead:
Mask behind island ridge
Pop up briefly
Acquire
Engage
Drop back into terrain
Exposure time: under 8 seconds if possible.
If you’re visible for 15+ seconds, you’re doing it wrong.
🌊 Environmental Considerations
Sea clutter reduces visual contrast
Dusk light creates false horizon
Islands distort depth perception
Do not chase targets blindly into narrow inlets without planning an exit vector.
🛡️ Escape Plan
If fired upon:
Break hard 90°
Drop altitude immediately
Use island terrain
Do NOT climb
Altitude equals vulnerability.
👉 Follow My Journey
🎮 Game Handle: Scraggy8998
📺 YouTube: @Simscraggy998
📱 TikTok: @Scraggysim
🌐 Facebook Group: GC8998 Cockpit Confidential
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