You Can Use This New 5.5 PCG Feature to Generate 3D Dungeon Layouts
Автор: Procedural Minds
Загружено: 2024-11-10
Просмотров: 10258
Описание:
Unreal Engine 5.5 Preview shows us another new feature: PCG Pathfinding. This allows you to create points that take the shortest path to the destrination using the A* (A Star) pathfinding algorithm. Tweaking it allows for more interesting usecases as well, including obstacle avoidance.
________________________________________________________________________
________________________________________________________________________
PATREON: / procedural_minds
TWITCH: / krozjin
TWITTER / X: https://x.com/ProceduralMinds
TIKTOK: / procedural_minds
DISCORD: / discord
BLUESKY: https://bsky.app/profile/proceduralmi...
________________________________________________________________________
________________________________________________________________________
Chapters:
00:00 - Tutorial Result
00:43 - Enable PCG
01:07 - Base PCG Setup
02:30 - Pathfinding
06:22 - Pathfinding Variation / Breakup
07:56 - Pathfinding with Path Tracing
13:17 - 3D Pathfinding
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: