NEW PATCH(details in description) Bossing All Day in Dark and Darker
Автор: thelorr - Dark and Darker
Загружено: 2026-02-06
Просмотров: 3234
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🐞 Major Bug Fixes (the important ones you’ll feel)
Combat / PvP fixes
Hits now register properly at close range
No more ghost hits after shield blocks or parries
Jumping works correctly even if inventory view is open
Shield, parry, and weapon sounds now play correctly
Several skills (Grappling Hook, Whirlwind, Disarm, etc.) fixed from glitching
Lantern Shield and armor clipping fixed
Map / Dungeon fixes (a LOT of these)
Tons of spots across:
Ruins of Forgotten Castle (Ruins, Crypt, Inferno)
Goblin Caves / Firedeep
Frost Mountain – Ice Caverns
Fixed:
Holes in floors and walls
Doors blocked by walls
Players/monsters getting stuck
Traps looking armed when disarmed
Interact UI getting stuck on screen
Wrong minimap layouts
Environmental objects not spawning (levers, ladders, etc.)
Monster / Boss fixes
Monsters no longer attack dead players
Slimes deflate properly
Skeleton Warlord prison can be escaped
Boss VFX (Skeleton Warlord, Lava Turtle, Fire Colossus) fixed
Lava Golem loot fixed (no more coin-only drops)
Economy / Loot / Crafting fixes
Early quest items drop much more often
1st floor boss loot improved
Woodcutting no longer gives the same log forever
Crafting material requirements fixed
Some items were selling for wrong prices (fixed)
Collector now buys Intricate Wooden Figurine for 5000g
Ball ammo no longer sells for more than it costs
UI / Party / System fixes
Party members can’t change servers
Dungeon selection sync works properly
Text alignment fixed
Gamepad ESC cursor issue fixed
Redstone Shard refunds now apply correctly
Dwarf death animation fixed
Goblin Merchant accessory bug fixed
⚖️ Balance Changes (very important)
🎯 General
Early quests MUCH easier to progress
Branching quests unlock earlier
No more “find a random module” quests
🛡️ Fighter — BIG Disarm Rework
Disarm now triggers when you parry, not when you hit
Works with any parry weapon, not just swords
Disarm window increased 4s → 6s
Visual effect on hands while active
👉 This is a huge skill buff for good parry players.
🪓 Barbarian
Grappling Hook faster to throw and move with
Hurl Weapon prep faster
Skull Splitter nerfed (12 damage, 4s duration)
🧙 Sorcerer (nerfs)
Spell Stride speed reduced
Air Mastery knockback reduced
Windblast & Vortex higher tier + longer cooldowns
🎵 Bard
Move faster while playing
Jolly Time & Beats of Alacrity speed bonuses reduced
🏹 Ranger
Quick Reload now works with Hand Cannon
🔫 Items (Hand Cannon rework)
Base damage –5
Shoots faster
+10 True Physical Damage
Armor pen removed
Projectile speed +10%
Also:
Sling faster to move with
Lantern Shield counterattack buffed
Some armor stats slightly adjusted
✨ Visual Update
Fire Colossus VFX improved when out of combat
🧠 Dev Note (what this really means)
This hotfix is cleaning up a lot of issues from the last big patch and preparing for the Workshop feature coming later this month.
TL;DR
Servers down ~2 hours
Massive dungeon/map bug cleanup
Combat hit-reg & parry/shield bugs fixed
Questing and loot way easier early game
Fighter skill ceiling raised
Sorcerer toned down
Hand Cannon reworked
You’ll feel this patch immediately in combat, dungeons, and questing.
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