Sound Design & Implementation Reel – Game Environment | Unreal Engine 5
Автор: Pablo A Sanabria
Загружено: 2026-02-02
Просмотров: 14
Описание:
I’m Pablo Sanabria, a sound designer focused on SFX creation and audio implementation in Unreal Engine 5.
This reel showcases the design of sound effects and their integration inside UE5 using native systems such as Sound Cues and MetaSounds. All audio implementation and in-engine audio mechanics programming were done entirely by me, demonstrating both the creative and technical aspects of game audio within an interactive environment.
The visual environment used in this project is a free asset pack from the Epic/Fab Store called Dreamscape: Stylized Environment Tower - Stylized Nature Open World Fantasy. This environment is used strictly for demonstration and non-commercial purposes.
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