Ben Deane: Testing Battle.net (before deploying to millions of players)
Автор: CppNow
Загружено: 2016-02-16
Просмотров: 468
Описание:
Battle.net is the online service that runs Blizzard's games. As such, it is a large scale distributed system with many interacting parts and dependencies on various services and data. While developing Battle.net servers, I needed a way to isolate and test functionality that I was working on.
In this talk I will cover my experience designing for testability of components in a distributed system, and practical ways to structure classes and data to facilitate testing. I will also present my solution to the problem of testing my code for correctness, performance and scalability without having to deploy a full-scale environment and spin up a million clients.
Slides are available here: https://github.com/boostcon/cppnow_pr...
---
*--*
---
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: