Maplestory Pharaoh's Treasure Challenge Run (Archer)
Автор: Jecht Smith
Загружено: 2024-08-04
Просмотров: 99
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I went through 6 awful runs to get this one, most of which I died between 2nd Horus and 2nd Anubis. Archers seem to have it the worst being the most average of the group. Even with 90% crit and over 50k attack, it took a whole minute and some to kill Apep. As an archer especially, more so Avoid is highly important, defense and HP can be a substitute but will require more movement over RNG that Altars will give you avoid or relics.
Eternal Buffs:
2 HP
7 ATK
1 Def, Dex, Avoid, Vit Recov
2 Indom Will
1 Blessed (extra altar)
1 Bow, and Staff skill
Unicorn imo, is better than Spikes Royale. Both do great damage, can break pots, low CD, but for bossing I recommend Uni over Spikes. Uni is a flat 30% def debuff on targets while Spikes is an 11% scaling 1% per level, While Spikes may have more vertical range, YOU NEED TO JUMP in order to use it just like an actual Merc skill otherwise you pop the CD and get nothing out of the animation skill lock.
Asides from that, White Heat rush is good for vertical movement but not much else. Scatter shot I find to be a great Shotgun skill that pays off the more upfront you are with it to enemies. Piercing Shot is good for mobbing, but I like Mysterious Arrow over it personally. Gritty Gust is great for damage and has good range, same with Monsoon. Fairy Spiral and Triple Impact I havent used much but work as the original skills, they do ok damage but the aiming of Triple I find odd for this type of movement in event map. Howling Gale is by far my favorite skill for Archers, take SE if you need crit, and Water shield is great for short term def boost in case you get hit hard. Adv Bless and HB as you need but I personally dont use them.
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