G‑Darius (PS1) — Full Playthrough on Original Hardware
Автор: SalvagedPixelGamer
Загружено: 2026-02-16
Просмотров: 67
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G‑Darius was the first fully three‑dimensional entry in Taito’s legendary shooter series, debuting in arcades in 1997 before making its way to the PlayStation in 1998. The sweeping, panning backgrounds give the impression of moving through real 3D space, yet the gameplay stays firmly rooted in the classic Darius formula. And while the polygonal presentation was a big step forward for the series, it’s the capture ball system that truly defines the experience — a chaotic loop of commandeering enemies, detonating them in explosive bursts, and engaging in laser duels with some of the largest and most imposing bosses in the Amnelia system.
As always, the soundtrack brings Zuntata’s unmistakable touch. It’s a mix of the melodic and the eccentric, echoing some of the tonal ideas from Darius Gaiden while pushing into stranger, more atmospheric territory.
In this session, I manage to fight my way through the entire campaign, taking the entire upper route from Delta to Lambda, ending in a tense final showdown that left me hanging on with my final ship. Somehow, the run held together long enough to close out the last battle and reach the finish, but just barely. Hope you enjoy this one.
#shmup #arcadegames #arcadestick
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