Wwise Up On Air | Europa Universalis V: Meter Madness
Автор: Audiokinetic
Загружено: 2026-02-11
Просмотров: 1221
Описание:
Join us next week as we sit down with Mattias & Franco and dive into the technical "madness" behind new sound systems that brought Europa Universalis V to life, from leveraging Dolby Atmos to their creative uses of Wwise Meter!
00:00:00 Stream Start
00:05:08 Wwise Up On Air Introduction
00:05:43 Audiokinetic News
00:09:20 Audiokinetic in the Community
00:10:55 Wwise Community Spotlight
00:13:22 Guest Introductions
00:16:42 Paradox Audio Introduction
00:19:07 Europa Universalis V Introduction
00:23:36 How to Make the World Come Alive
00:29:00 Surrounded by the World
00:43:24 Loading Screen Methodology
00:47:16 Immersive Panel Dynamics
00:53:49 Wwise Contextual Ambience
01:00:45 Wwise Panel Event Creation
01:05:47 Q&A Surround Content Considerations
01:10:18 Wwise Panel Event Systems
01:21:46 EU5 Gameplay Audio Settings
01:24:56 EU5 Gameplay Audio Overview
01:30:59 Play Style Agnostic Adaptive Music
01:41:10 Event Empowered Design
01:49:59 Community Knowledge Sharing
01:52:36 Iterating Towards Simple Solutions
01:54:41 Video - Dynamic Music Example & Discussion
02:08:23 Q&A Audio Modding
02:11:35 Q&A What are the next boundaries in game audio?
02:09:00 Video - Action Meter & Music Dynamics
02:33:54 Boredom Dynamic Meters
02:56:42 EU5 Gameplay Start
03:04:22 User Interface Interaction & Design
03:13:01 Wrap-up
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