Mid Poly+Decal Workflow 2024
Автор: AliBon
Загружено: 2024-06-09
Просмотров: 459
Описание:
This video demonstrates how I've used the Mid-poly+Decal workflow to create a diorama. when I did research on this workflow there were not a lot of recent material on this topic and barely any material showing how to use this workflow. so this video is here to help anyone who is in the same unknowing spot.
RESEARCH MATERIAL I USED:
Quarry Bank Mill 3D #08 The mid-poly workflow
https://matthias-patscheider.artstati...
Custom vertex normals & the "Medium-poly" workflow
• Custom vertex normals & the "Medium-poly" ...
Star Citizen Polycount Discussion (obscuras comments)
https://polycount.com/discussion/1558...
Example model
• Видео
Quickbit - Weighted Normals in 3DS Max
• Quickbit - Weighted Normals in 3DS Max
How to make mask maps for HDRP
• How to Create Mask Map for Unity HDRP
Unity Tutorial - HDRP Setting up a scene!
• Unity Tutorial - HDRP Setting up a scene!
Decals in URP & HDRP | Unity Tutorial
• Decals in URP & HDRP | Unity Tutorial
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