Could 80s Third-Party Developers Work For Both Consoles?
Автор: I'm an 80s Baby
Загружено: 2025-12-15
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Описание:
In the cutthroat console wars of the 1980s, could third-party developers truly navigate the complexities of working for both rival platforms? This video dives into the historical challenges and potential strategies involved in such a balancing act.
Explore the fascinating dynamics of 80s game development, where we uncover:
► The proprietary nature of early console development kits and contracts.
► Key reasons why developers often chose exclusivity with one platform.
► Examples of companies that attempted cross-platform development and their success rates.
► The legal and logistical hurdles faced by developers working with competing console giants.
#80sGaming, #ConsoleWars, #VideoGameHistory, #RetroGaming, #ThirdPartyDevs
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