(KR/EN) How easy finger rotomation is! | Matchmove Special Technique
Автор: MM HORDE AXIS - Matchmove VFX Studio
Загружено: 2024-02-18
Просмотров: 8049
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Enjoy MM HORDE's matchmove prowess.
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We find 2.5D points extremely useful in achieving seamless integration between live action footage and real 3D environments. We believe there are very few artists that utilize 2.5D points to their fullest extent like we do.
To maximize efficiency, we meticulously match every joint and surface of the body/clothing through 2D tracking, utilizing all available points.
In order to control all translate/rotate channels of the controller based on points, it's necessary to have a minimum required number of points, and selecting the appropriate points to track is crucial.
These are all part of our robust expertise!
Whether it's rotomation or general matchmove work (camera/object tracking), the quality of the outcome can significantly elevate when we adeptly employ the constrain function and leverage 2.5D points.
It's worth mentioning that all the techniques showcased in our video were achieved solely using 3dequalizer and Maya. We rely on the core functionalities within Maya itself rather than additional plugins or software.
Enjoy watching!
"Matchmove is the very first step to live out with your fantasy."
✉️ Contact us : [email protected]
Website : www.mmhorde.com
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#matchmove
#cameratracking
#rotomation
#3dequalizer
#maya
#매치무브
#로토메이션
#카메라트래킹
#MatchmoveTechnique
#엠엠호드
#mmhorde
#fingerrotomation
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