Starcraft II: Heart of the Swarm, Ultralisk Mutations & Evolution
Автор: Darvlok
Загружено: 2013-03-17
Просмотров: 639
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This is the second campaign of the StarCraft II franchise, it's called the Heart of the Swarm and it focused mostly on Kerrigan and uniting all the Zerg forces.
As always I try to play on the highest difficulty, after finishing the Terran campaign Wings of Liberty on brutal last year, I was more than ready to start directly with Brutal on the Heart of the Swarm campaign.
Most of the mission are not that hard on brutal, you can only lose if you are too slow or attacking to early. But after mission 17 it will start to challenge you, and the final 3 mission are really a pain in the ass, everything needs to be perfect or you will lose horrible. The trouble with this campaign is the lack of strategy; most times you need to mass an army to win, you hardly use any abilities (other than Kerrigan's) and evolutions that need to morph. But I guess that is the point of the Zerg campaign, you need to swarm your opponents.
This is the last evolution mission that take place on the capital planet of the Terran forces called Korhal. You need to choice between one of the evolutions of the Ultralisk.
The first evolution is called the Noxious, it is sort of like the Abomination from the strategy game (also from Blizzard) Warcraft III. It will emit a cloud of disease and attacks every living unit automatically. The Noxious also has an automatic toxic blast that will attack a unit or structure every 10seconds for 20 damage.
The second evolution is called the Torrasque, it also resembles a unit from Warcraft III, only this time it resembles the Tauren Hero. When the Torrasque dies he will turn into a cocoon and will resurrect (permanently) again with full live to attack his foes again. The cool down is 60sec so if you play it well this can be a great ally, so that is the reason why I choice for this strain.
Like the other evolution you can also choice a mutation, you can choice from three mutation. One is a burrow attack, the other is a life drain life equal to 40% of all damage dealt from normal attacks and the last one is a splash damage gain so his attacks will deal 25 damage to each target. I choice for the last one because you lose the damage from the first evolution and can compensated with this mutation.
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