[TAS] FE10 Hard Mode Ch 1-P RevA in 4T &
Автор: Ubercapitalist
Загружено: 2026-01-05
Просмотров: 66
Описание:
Here it starts, HM TAS, No Transfers. I don't plan on a writeup like this for each chapter, but I think 1-P is worth it. In general, avoided attacks aren't considered notable as they are to be expected in TAS. The save at the end is only to show in game time and won't be in final product. Warning: Flashing during RNG manipulations.
Turn 1 Player:
Best initial RNG seed I could get was by setting clock to 00E1, which gets Micaiah the 3% critical and Edward to dodge two attacks. The only other seed that gets critical, t=0065, Edward gets hit twice and dies quickly no matter what I do the next turn. No seed lets both Micaiah and Edward get criticals.
Turn 2 Player:
Micaiah uses what I will call Diagonal Selection Multi (DSM) method to burn through 11 RNs to manipulate the enemy phase.
Turn 2 Enemy:
Ed dodges enough to survive with 1 hp. Wrath activates. He kills two bandits with critical. Two bandits are in position for DSM the next turn.
Turn 3 Player:
Ed criticals a tough bandit. Micaiah DSMs 91x to enable events of enemy phase.
Turn 3 Enemy:
Ed dodges 3 attacks and counters with 3 criticals, with a good Level Up. Only Pugo remains.
Turn 4 Player:
Let Leo's cutscene play out until text box appeared to set RNG for Ed's final critical on Pugo.
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