Deep Jam’s second Unity training session is complete. ⚙️
Автор: GameDev_ist
Загружено: 2025-11-25
Просмотров: 110
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This time, teams joined our instructor Alper Kılıçalp to dive into one of the most essential pillars of game development: the foundations of a scalable interaction architecture. Through C# interface structures, the IInteractable approach and inheritance principles, they learned how to design a modular, future-proof and clean interaction system. 🎯
Thank you to all teams who participated. Seeing how each session strengthens the projects raises our expectations for the games that are on the way. 🚀
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