[Destiny 2] Duo Master Witness (Post Still-Hunt Nerf)
Автор: Luke
Загружено: 2024-08-27
Просмотров: 290
Описание:
This video showcases my first clear of 2 man master witness, which was done after the still hunt nerf, and as far as I'm aware is the first legit clear post still hunt nerf.
This lowman is surprisingly fun once u got the damage down, unfortunately my damage wasn't amazing which is just typical for the clear, on master u can hit 6mil on a perfect phase, and 6.5 if its extended which would make it possible to push to final on second phase.
AFR and myself were running for no surge last week, which we would of cleared if not for a missed golden gun, which was good practice to do it on surge, as it felt alot easier in comparison.
The rotation used for damage is similar to the old solo rotation, please leave a comment if you'd like the infographic, which is also on the thumbnail for the rotation when using 10 rockets and 26 still hunt at the start.
Thanks to AFR, Lana and Shade for running this with me prior to the clear. I'd also like to shout out the psion dude who dropped the heavy amo for me mid 3rd damage phase, without which we wouldn't of cleared.
And also sorry for the yapping in the clear about all sorts of things.
Feel free to ask any questions below.
DIM Loadouts:
Run 1 SMG - https://dim.gg/r5fflza/Run-1-SMG (used this in general play for shooting hands/ sometimes buttons)
Run 1 Lucky Pants - https://dim.gg/yhseuta/Run-1-Pants (used for button breaking for doubles, and for general play)
Run 1 Aeons - https://dim.gg/cryssia/Run-1-Aeons (would rarely use this to make finishers on the chieftains)
Run 1 Goldy - https://dim.gg/e7w3eia/Run-Goldy (would use this on subjugators, golden gun super in the first phase if teammate didn't kill as u get it back before damage, and on phases 2 and 3 we would both shoot still hunt until he died)
Run 2 SMG - https://dim.gg/tqjmnhy/Run-2-SMG (would switch to this loadout at 1min 30 on the wipe timer in order to get the cooldowns down before damage, used the same as Run 1 SMG but in the last 1min 30)
Run 2 Lucky Pants - https://dim.gg/nnibxii/Run-2-Pants (would switch to this loadout at 1min 30 on the wipe timer in order to get the cooldowns down before damage, used this to weaken the chieftains for aeon finishers)
Run 2 Aeons - https://dim.gg/dza7xqy/Run-2-Aeons (used for aeon finishers without taking away armour charge pre-damage, would get 99% of finishers with this one once we had last Glyphbreaker)
DPS - https://dim.gg/l6i74wy/Witness-DPS (would switch to this at 10s to pick up to full ammo before going to damage due to the changes to reserve mods, and also use it for damage including final)
Timestamps:
0:00-3:25 - Run phase 1
3:25-4:22 - Dps Phase 1
4:22-8:05 - Run phase 2
8:05-9:02- Dps Phase 2
9:02-12:45- Run Phase 3
12:45-13:30 - Damage Phase 3
13:30-14:32 - Final Stand and Ending
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