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Viking Questions for Assassin's Creed: Valhalla Director!

Автор: Jackson Crawford

Загружено: 2020-12-11

Просмотров: 29412

Описание: Ubisoft Montréal's Darby McDevitt (Narrative Director of Assassin's Creed: Valhalla) answers questions about the real Viking history and Old Norse lore that went into Assassin's Creed: Valhalla, in this Crowdcast recorded live on December 2, 2020 with Patreon supporters of Dr. Jackson Crawford. Timestamps:

0:51 Is there a book where I can find all the game's tattoo designs?
3:08 Are the NPCs speaking Old Norse, Modern Icelandic, or what?
6:25 Why were some stories from Norse myth altered for the game?
11:19 What made Ubisoft go with 'Eivǫr' for the character's name? [spoilers]
16:07 What inspired the game's version of Ívar the Boneless?
18:30 Can the runic tattoos be translated or are they just for show?
20:56 Does Jackson Crawford have a cameo in the game?
22:13 Will we meet some of the Norse gods within the game? [spoilers]
25:42 What mix of runes and futharks was used in the game?
27:22 What research was done into Dark-Ages combat techniques?
34:43 What inspired the game's focus on Viking-Age England?
49:57 Talk about the "flytings" (word battles) in the game.
44:38 Did Crawford's advice lead to any major changes in the game?
48:51 Talk about difficult tasks you had in consulting on the game.
52:02 Why is fate "woven" instead of "carved" in the game?
56:03 How many stanzas of Hávamál are in the game?
59:01 Are there any Old Norse dialect features reflected in the game?
60:49 Will we see Eivǫr in any future Assassin's Creed games?
61:39 How involved was Jackson Crawford in creating the game?
64:16 Are the ambient NPC languages realistic to the time and place?
67:07 What specific sites in Norway inspired the scenery in the game?
69:36 Is Odin presented more as a wise counselor or a manipulator?
72:01 Will we see recognizable characters from Icelandic sagas in the game?
74:07 Were real sagas inspirational in writing Assassin's Creed: Valhalla?
76:25 How did you adapt the structure of real sagas in writing the game?

Jackson Crawford, Ph.D.: Sharing real expertise in Norse language and myth with people hungry to learn, free of both ivory tower elitism and the agendas of self-appointed gurus. Visit https://jacksonwcrawford.com/ (includes bio and linked list of all videos).

Jackson Crawford’s Patreon page:   / norsebysw  

Visit Grimfrost at http://www.grimfrost.com?aff=183

Latest FAQs: https://vimeo.com/375149287 (updated Nov. 2019).

Jackson Crawford’s translation of Hávamál, with complete Old Norse text: https://www.hackettpublishing.com/the... or https://www.amazon.com/Wanderers-Hava...

Jackson Crawford’s translation of The Poetic Edda: https://www.hackettpublishing.com/the... or https://www.amazon.com/Poetic-Edda-St...
Audiobook: https://www.audible.com/pd/The-Poetic...

Jackson Crawford’s translation of The Saga of the Volsungs: https://www.hackettpublishing.com/the... or https://www.amazon.com/Saga-Volsungs-...
Audiobook: https://www.audible.com/pd/The-Saga-o...

Music © I See Hawks in L.A., courtesy of the artist. Visit http://www.iseehawks.com/

Logos by Elizabeth Porter (snowbringer at gmail).

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Viking Questions for Assassin's Creed: Valhalla Director!

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