Видео с ютуба Vulkanised
Vulkanised 2026: Implementing Neural Algorithms in Rendering Architectures
Vulkanised 2026: Vulkan Now and Then (for Hobbyists)
Vulkanised 2026: Vulkan - State of the Union
Vulkanised 2026: Vulkan Panel Discussion
Vulkanised 2026: Integrating Vulkan Ray Tracing into the Godot Engine
Vulkanised 2026: Path-Traced Hair Rendering in Indiana Jones and the Great Circle
Vulkanised 2026: Developer Tools Roundtable - Challenges and Future Directions
Vulkanised 2026: Vulkan - 10 Year API and Ecosystem Retrospective
Vulkanised 2026: Digital Corals - Visualizing Nature's Complexity
Vulkanised 2026: Vulkan Machine Learning in ggml/llama.cpp
Vulkanised 2026: Vulkan on Android
Vulkanised 2026: Enhancing Usability of Coop Matrices by Vector-Matrix Conversions
Vulkanised 2026: Mobile Ray Tracing Demystified - Techniques and Performance Tips
Vulkanised 2026: The Vulkan SDK - An Ecosystem Update
Vulkanised 2026: vkDuck - Taking the Pain Out of Vulkan: A GUI for Building Renderers
Vulkanised 2026: A Data-Driven Approach to Modularity in Vulkan Renderers
Vulkanised 2026: Making Friends and Influencing Bounding Volume Hierarchies
Vulkanised 2026: Vulkan Debugging on Linux
Vulkanised 2026: Ergonomic Vulkan with Rust & Bevy
Vulkanised 2026: Accelerating Transparency - Vulkan's Opacity Micromaps