Chayan Vinayak
Learn about shader development and computer graphics. Preview several chapters for free on this channel from the paid course published on Shaderdev.com
(Maya Python API) 05 - Command Plugin - Part 1
(Maya Python API) 07 - Iterators
(Maya Python API) 13 - Optimizing a custom Deformer
(Maya Python API) 19 - Writing an auto IK-FK Switch plugin
(Maya Python API) 17 - Understanding Maya Callback System
(Maya Python API) 18 - Maya Callback Case Study
(Maya Python API) 06 - Writing Command Plugin - Part 2
(Maya Python API) 09 - Maya Dependency Graph
(Maya Python API) 14 - Writing a paintable Deformer
(Maya Python API) 11 - Understanding a Deformer node
(Maya Python API) 10 - Writing Custom/DG Nodes
(Maya Python API) 08 - Custom Commands with arguments
(Maya Python API) 04 - Attributes
(Maya Python API) 03-Terminology
(Maya Python API) 12 - Writing a custom Deformer
(Maya Python API) 16 - Writing a Locator
(Maya Python API) 15 - Accessory Objects
ShaderDev.com
ShaderDev.com
Shader Tutorial
Shaderdev.com
Shader Development using Unity
Outline Shader Question
Shader Development Using Unity
Shader Development using Unity
21 - Rendering Pipeline (Shaderdev.com)
Shader Development using Unity
09 - Texture Mapping in Unity (Shaderdev.com)
Beginner to Professional - Shader Developement Guide
15 chapter Smoothstep function (preview)