SoberDwarf
Hi there! I'm SoberDwarf; a indie dev with experience in narrative design, pixel/voxel art, low-poly 3D modeling, game preservation and apparently, a YouTuber!
My channel is dedicated to looking at the history, design and legacy of retro video games. My goal is not to only explain why games are fun, but also show how their designs can invoke emotions, create experiences, and build communities. I discuss the people that made them, the era they were made in, the circumstances of their creation. I also discuss the importance of video games as a narrative medium and discuss the storytelling techniques games use that makes it different than any other medium.
To developers and sponsors:
Thank you for your interest, but I'm not interested in doing any sponsored content at this time. I do not provide ad placement or promotional services in my content.

Phantasy Star Online: Episode III C.A.R.D. Revolution - Design Documentary

Everything you NEED to know about the Game Boy Hardware!

My memories of Final Fantasy XI & Vana'diel | SoberStreams

Choosing our game engine! - Design Documentaries: Project Bokken

I'm making a video game! - #ProjectBokken Announcement | Design Documentaries

Ретроспектива игры «Записи войны на Лодоссе» — документальный фильм о дизайне

Guerrilla War: The Revolutionary Game for the NES - Design Documentary

The Beginner's Guide to Final Fantasy XI - Gaining Experience

Whatever happened to Dream Factory? - Design Documentary

Fighting Games Worth Taking a Look At - Design Documentary

The Legend of Zelda: Majora's Mask: Theme, Tone and Dissonant Design - Building Character

Ретроспектива Ривер-Сити: записки о выкупе и любовные письма — документальный фильм о дизайне

Well of Souls — первая MMORPG (о которой вы никогда не слышали) — (исправленный) документальный ф...

Resident Evil 2 Beta (1.5): Hideki Kamiya's Interesting Failure - Design Documentary

Brave Fencer Musashi - Sobriety Check (Review) | SoberDwarf

Random Randomizers Randomizing Random Things Randomly - Design Documentary

Castlevania: Harmony of Despair - Honoring the Dead (Game) - Design Documentary

Metal Gear Solid: Reviewing the Best Game in the Series - Sobriety Check (Review)

The Secret Genius of Earth Defense Force's Storytelling - Building Character

Culture Brain: A Developer Ahead of its Time - Design Documentary

Okami: The Best Game That Was Never Played - Design Documentary

SanctuaryRPG: Of ASCII and Expectations - Design Documentary

SoberDwarf's Soulmelter Chili: You can't handle THIS heat! - Sobercooked

Создатель принцессы 2: Создание принцессы-невесты — Проверка на трезвость (обзор)

Final Fantasy XI: How Gustaberg Incorporates Japanese Aesthetics - Building Character

This is not the Final Fantasy XI video - SoberDose

Psycho Mantis: How Hideo Kojima Tells a Story - Building Character (Metal Gear Solid)

Katamari Damacy: The Man Who Rolled The World - Design Documentary

How Resident Evil Perfected the Jump Scare - Building Character

Silent Hill 2: Sin & Punishment (Part 2) - Building Character