Hugues Hoppe
See my homepage at https://hhoppe.com/
IEEE VIS 2023 25-year Test-of-Time Award: Smooth View-dependent LOD... (Visualization 1998)
Geometry clipmaps: Terrain rendering using nested regular grids (SIGGRAPH 2004)
Gradient-domain processing within a texture atlas (SIGGRAPH 2018)
Gigapixel panorama video loops (Presented at SIGGRAPH 2018)
Spatiotemporal atlas parameterization for evolving meshes (SIGGRAPH 2017)
Automated video looping - UW fountain 3 Result
Automated video looping - Varkala Pool 3 Result
Automated video looping - Seabeach 1 Result
Additional results for Automating image morphing (SIGGRAPH 2014)
Fine tone control in hardware hatching (NPAR 2002)
Compressed random-access trees for spatially coherent data (Symposium on Rendering 2007)
High-quality streamable free-viewpoint video (SIGGRAPH 2015)
Antialiasing recovery (presented at SIGGRAPH 2011)
Mesh optimization (SIGGRAPH 1993)
Piecewise smooth surface reconstruction (SIGGRAPH 1994)
Multiresolution analysis of arbitrary meshes (SIGGRAPH 1995)
Progressive meshes (SIGGRAPH 1996)
Progressive simplicial complexes (SIGGRAPH 1997)
View-dependent refinement of progressive meshes (SIGGRAPH 1997)
Smooth view-dependent level-of-detail control and its application to terrain rendering (Vis 1998)
Silhouette mapping (Technical Report TR-1-99)
Silhouette clipping (SIGGRAPH 2000)
Discontinuity edge overdraw (Symposium on Interactive 3D Graphics 2001)
Displaced subdivision surfaces (SIGGRAPH 2000)
Lapped textures (SIGGRAPH 2000)
Real-time hatching (SIGGRAPH 2001)
Texture mapping progressive meshes (SIGGRAPH 2001)
Signal-specialized parametrization (Eurographics Workshop on Rendering 2002)
Parallel controllable texture synthesis (SIGGRAPH 2005)
Appearance-space texture synthesis (SIGGRAPH 2006)