Lily Awertnex
Heaven-Hell Continuum v0.2.4-dev (demo_0001: Priority Queue Generation)
Heaven-Hell Continuum v0.2.0-beta (demo_0000_showcase)
Voxel Terrain in C with OpenGL (Fossil Engine demo 0011).
Text Rendering in C with OpenGL (Fossil Engine demo 0010).
Text Rendering in C with OpenGL (Fossil Engine demo 0010).
Using a sniper rifle PROPERLY in "People Playground".