One Wheel Studio
I'm just one guy making games with Unity in his spare time. I first opened Unity in 2013 and fell in love.
This channel grew from making videos to support my real-world students - so they could work more independently. I've taught with Playmaker, Bolt and most recently the class has moved to C# - which matches the evolution of this channel. My goal is to make clear, concise videos minus the usual BS.
Got questions? Like what you see? Come join the discussion on Discord: discord.onewheelstudio.com
I also produce custom tutorial videos and currently produce the Odin Inspector tutorials. Need a tutorial, promo or review video? Find more information at: https://onewheelstudio.com/customvideos
Deep Space Directive - Official Demo Gameplay Trailer
Unity to Google Spreadsheet - Sending Data the Easy Way
Resetting Scriptable Objects - Unity Playmode
Completing the Game Loop - Devlog
Visual Debugging with Unity Gizmos
Moving Forward - Unity Messed Up So Now What?
Easy Mode: Unity's New Input System
Assigning Input Actions in the Inspector - Unity's New Input System
A Year of Work and it has Problems - Hex Game DevLog
Self Taught Full Time Unity Developer - How I did it
Upgrade System in Unity - Stats Part 2
Stats in Unity - How I do it!
What about UI Toolkit? - UI in Unity
Unity UI that WORKS and doesn't Suck - Nova UI
Unity Coroutines - Neat and tidy ways to know when they're done!
15 Useful Shortcuts to Code Faster with Visual Studio
Добавьте сочности, изысканности и функциональности с помощью обработчиков событий Unity
(Better) Object Pooling - I Didn't Like My Old Solution
Local Multiplayer and Split-Screen - New Input and Cinemachine
Strategy Game Camera with Unity's New Input System
Raycasting with the Unity’s New Input System
Unity Raycasting - 4 Examples
Should YOU use visual scripting?
A Cinemachine Overview - If you're not using it. You should be.
Grub Gauntlet - Official Trailer & Free Demo on Steam
Key Rebinding with Unity's New Input System and Generated C# Code
Shorter Cleaner Code with Extension Functions - C# and Unity
3rd Person Controller - Unity's New Input System
Easy High Resolution Unity Screenshots
Changing Action Maps with Unity's "New" Input System