Michael Kakam

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Programming chess - lesson #53: Patching bugs (part 2/2)

Programming chess - lesson #52: Patching bugs (part 1/2)

Programming chess - lesson #51: Building the app!

Programming chess - lesson #50: Working on pinning (part 2/2)

Programming chess - lesson #49: Working on pinning (part 1/2)

Programming chess - lesson #48: Working on check/mate (part 5/5)

Programming chess - lesson #47: Working on check/mate (part 4/5)

Programming chess - lesson #46: Working on check/mate (part 3/5)

Programming chess - lesson #45: Working on check/mate (part 2/5)

Programming chess - lesson #44: Working on check/mate (part 1/5)

Programming chess - lesson #43: Stalemate and fixes

Programming chess - lesson #42: Avoiding Bishop and Queen fire

Programming chess - lesson #41: Avoiding Rook fire

Programming chess - lesson #40: Don't die to Pawns

Programming chess - lesson #39: Avoiding fire (part 3/3)

Programming chess - lesson #38: Avoiding fire (part 2/3)

Programming chess - lesson #37: Avoiding fire (part 1/3)

Programming chess - lesson #36: Undo a move (part 2/2)

Programming chess - lesson #35: Undo a move (part 1/2)

Programming chess - lesson #34: Keeping it DRY

Programming chess - lesson #33: Special Moves (part 7/7)

Programming chess - lesson #32: Special Moves (part 6/7)

Programming chess - lesson #31: Special Moves (part 5/7)

Programming chess - lesson #30: More GUI (part 2/2)

Programming chess - lesson #29: More GUI (part 1/2)

Programming chess - lesson #28: Special Moves (part 4/7)

Programming chess - lesson #27: Special Moves (part 3/7)

Programming chess - lesson #26: Special Moves (part 2/7)