Andrew Elliott - Game Development
- Technical Game & Level Design
- Game & Level Designer at Rebellion
- Game Credits:
- Train Simulator
- Homefront: The Revolution
- Sniper Elite: Resistance
- Atomfall
- Videos on this channel are all personal projects
The Twelve Days of Christmas Game Dev - Day 4
The Twelve Days of Christmas Game Dev - Day 3
The Twelve Days of Christmas Game Dev - Day 2
The Twelve Days of Christmas Game Dev - Day 1
Santa Saves Christmas… But Gingerbread is DOOMED! 🎄🍪 | Pac-Man Devlog
Game Dev Christmas Special: Pac-Man's Getting Festive!
Christmas Market Shootout! Unreal Engine 5 Playtest
Unreal Engine 5 Level Design: Christmas Market: Initial Blockout
Open World Gameplay Design Elements In Unreal Engine 5: Dynamic Weather
We Fixed the WORST Health Bar Ever! | One Dollar Shooter Devlog | Unreal Engine 5
UE5: Multiplayer FPS: One Dollar Shooter Dev Log 1
HUGE Update for the Game Animation Sample In Unreal Engine 5.7
Open World Gameplay Design Elements In Unreal Engine 5: Day/Night Cycle
UE5: Multiplayer FPS: Weapon Firemodes
UE5: Multiplayer FPS: Enemy Hit Reacts & Hit Feedback
Unreal Engine 5 FPS Animation Showcase - CAGE D96 Pistol
UE5: Multiplayer FPS: Friday Night Bug Fixing!
UE5: Multiplayer FPS: Shooting VFX & Demo Environment, - Replicated For Multiplayer
Unreal Engine 5 FPS Animation Showcase - DE-50C Pistol
Fast-Paced FPS Chaos in Unreal Engine 5 – INSANE Kill Montage!
UE5: Gameplay Ability System RPG - Levelling Up Spells!
Unreal Engine 5 FPS: Project ARES - Game Dev Log 0
UE5: One Dollar Shooter v2: Project Update 1
UE5: One Dollar Shooter v1: Grenades!
UE5: Project Update: One Dollar Shooter
Portfolio Update: Atomfall
Portfolio Update: Homefront The Revolution
Portfolio Update: Sniper Elite Resistance
Portfolio Update: Project Archipelago - Cancelled Sniper Battle Royale
UE5: RPG using GAS - Combat Improvements, Debuffs, Knock Backs and Death Impulse!