Socratica FX
Socratica FX teaches you our behind-the-scenes secrets of video editing. We're starting with Houdini. We'll take an exploratory approach—playing around with all the different nodes, and trying to build interesting & challenging models and simulations. Houdini can be intimidating at first, but with a little bit of experimentation, the complexity starts to dissolve and a powerful and simple tool emerges. You will learn to love Houdini as much as we do!

Macros + Images in Fusion ← DaVinci Resolve ← Socratica

Node Properties & Property Names ← DaVinci Resolve ← Socratica

MaterialX Example (Chess Set) ← Houdini ← Socratica

Pick Whip Tool ← DaVinci Resolve ← Socratica

MaterialX ← Houdini ← Socratica

Editing Macros ← DaVinci Resolve ← Socratica

Solaris Overview ← Houdini ← Socratica

DRFX Files ← Fusion Macros ← DaVinci Resolve

Macros with Custom Controls in DaVinci Resolve

Delta Keyer vs Ultra Keyer ← DaVinci Resolve ← Socratica

Creating Macros in Fusion ← DaVinci Resolve ← Socratica

CHOPs, A Comprehensive Introduction ← Houdini

Breath Reduction with iZotope RX

Python Scripting in DaVinci Resolve

Generators & Node Groups in Davinci Resolve

Setting Files in DaVinci Resolve & Fusion

Intro to Rigid Body Dynamics (RBD Simulations) || Exploring Houdini

Introduction to Python in Houdini || Exploring Houdini

Python & Nodes in Houdini || Exploring Houdini

Python & Parameters in Houdini

Channel Wrangle Node (CHOPs in Houdini) || Exploring Houdini

Exploring Houdini - Course Trailer

CHOPs and Parameters - Exploring Houdini

CHOPs (Channel Operators) - Basic Motion Channels in Houdini by SideFX

Python Parameter Expressions in Houdini - An Introduction

Moving Points in Houdini - Python, VOPs, VEX, Solvers, DOPs, and Keyframes

VDB, Voxels, and Python in Houdini

Torus, Tube, Bend & Fuse - Houdini by SideFX

VEX, Rest & Attributes in Houdini

The Geometry Spreadsheet in Houdini