Chris C Audio
Hello! I'm Chris, a game audio professional based in Los Angeles, California
Setting up Audio for Rivers
God of War Sound Re-Design
Unreal Engine Physical Material Tool
2025 Sound Design Demo Reel
How to make spaceship sounds
Destiny Cinematic Audio Redesign
March Audio Design Challenge
The Playdium Controller
Technical Sound Design Demo Reel
Simulate Critter Audio with blueprint interfaces
C++ class for custom notifies with Wwise and Unreal
Unreal Engine Car Audio with Meta Sounds Demo
Making car sounds with Unreal Engine and Meta Sounds
Futuristic HUD/UI Visuals Sound Design
VR Unreal & Wwise Audio Implementation Demo & Concepts
Soul Inc. made for VimJam2 in under 10 days
The Last of Us Part 2 Brutal Classroom Fight Re-design