Learning Bits 1024
This Channel contains Concepts of Technology and Technical Information by Prof.Santosh E, which acts as source for information to upgrade the knowledge and to understand the concepts in a easy way.
You Can reach out me for any sort of information at [email protected]
Clip Lines using Cohen Sutherland Algorithm in OpenGL | CG Lab Program – 5 | OpenGL Programming
Draw Line using Bresenham's Line Algorithm in OpenGL | CG Lab Program – 1 | OpenGL Programming
Draw Triangle & Rotate It at Pivot Point | CG Lab Program – 2 | OpenGL Programming
Scan Line Polygon Fill Algorithm | CG Lab Program – 9 | OpenGL Programming
Draw Flag & Animate it using Bezier Curves | CG Lab Program – 8 | OpenGL Programming
Draw 3D Sierpinski Gasket using Sub-Division of Tetrahedron | CG Lab Program–7 | OpenGL Programming
Draw a Simple Teapot Shaded Scene | CG Lab Program – 6 | OpenGL Programming
Exploring Java Swing | Part-2 | Java Object Oriented Concepts | Session-24
Exploring Java Swing | Part-1 | Java Object Oriented Concepts | Session-23
Simple Java Swing Application | Java Object Oriented Concepts | Session-22
Fundamentals of Java Swing | Java Object Oriented Concepts | Session-21
Java Event Listeners | Java Object Oriented Concepts | Session-20
Draw Color Cube using Camera & Perspective Projection | CG Lab Program – 4 | OpenGL Programming
Draw Color Cube & Spin It Using Transformation Matrices | CG Lab Program – 3 | OpenGL Programming
Draw Color Cube & Spin It using OpenGL Program | Transformation from 2D Program to 3D Program
Event Classes for Event Handling in Java | Java Object Oriented Concepts | Session-19
My First OpenGL Program | Basic Structure of Any OpenGL Program
Basics of Event Handling | Java Object Oriented Concepts | Session-18
Illumination & Visible Surface Detection API's | OpenGL Computer Graphics Concepts | Session-21
Illumination Models | OpenGL Computer Graphics Concepts | Session-20
Color Models in OpenGL | OpenGL Computer Graphics Concepts | Session-19
Visible-Surface Detection Methods | OpenGL Computer Graphics Concepts | Session-18
3D Viewing OpenGL API's | OpenGL Computer Graphics Concepts | Session-17
3D Viewing Pipeline & Types of Projection | OpenGL Computer Graphics Concepts | Session-16
Basics of 3D Viewing | OpenGL Computer Graphics Concepts | Session-15
Threads Synchronization & Inter-Thread Communication | Java Object Oriented Concepts | Session-17
Multi-Threads in Java | Java Object Oriented Concepts | Session-16
Java Threads Basics | Java Object Oriented Concepts | Session-15
Sutherland-Hodgman Polygon Clipping | OpenGL Computer Graphics Concepts | Session-14
Cohen-Sutherland Line Clipping Algorithm | OpenGL 2D Clipping