Baggers
Hi! (a small update)
Pushing Pixels with Lisp - Episode 81 - Generating Distance Fields
Pushing Pixels with Lisp - Episode 80 - Tile Cutting Revisited
Casual Bugfixing Stream
Pushing Pixels with Lisp - Episode 78 - GPU occlusion culling (Part 5)
Pushing Pixels with Lisp - Episode 77 - GPU occlusion culling (Part 4)
Pushing Pixels with Lisp - Episode 77 - GPU occlusion culling (Part 3)
Pushing Pixels with Lisp - Episode 76 - GPU occlusion culling (Part 2)
Pushing Pixels with Lisp - Episode 75 - GPU occlusion culling
Pushing Pixels with Lisp - Episode 74 - Triplanar Mapping Part 2 (Plus research for next week)
Pushing Pixels with Lisp - Episode 73 - Triplanar Mapping Part 1
Channel Update - TaleSpire Kickstarter and next stream date
Pushing Pixels with Lisp - Episode 72 - Marching Cubes
Pushing Pixels with Lisp - Episode 72 Bonus Bit!
A Pile of Parens - Episode 5 - Planning the CFFI tutorial series
Pushing Pixels with Lisp - Episode 71 - Renderdoc
Pushing Pixels with Lisp - Episode 70 - SSAO Part 3
Little Bits of Lisp - Writing integers with different radixes
Little Bits of Lisp - Tree walking with subst if
Little Bits of Lisp - subst and subst if
Little Bits of Lisp - maphash returns nil
Little Bits of Lisp - rotatef
Little Bits of Lisp - The default float format
Little Bits of Lisp - rassoc
Little Bits of Lisp - Parsing a character to a number
Little Bits of Lisp - Multi dimensional array basics
Little Bits of Lisp - hashtable basics
Little Bits of Lisp - Grouping values with loop
Little Bits of Lisp - Function designators
Little Bits of Lisp - Floats dont have to be ieee754 floats