Baggers

Hi! (a small update)

Pushing Pixels with Lisp - Episode 81 - Generating Distance Fields

Pushing Pixels with Lisp - Episode 80 - Tile Cutting Revisited

Casual Bugfixing Stream

Pushing Pixels with Lisp - Episode 78 - GPU occlusion culling (Part 5)

Pushing Pixels with Lisp - Episode 77 - GPU occlusion culling (Part 4)

Pushing Pixels with Lisp - Episode 77 - GPU occlusion culling (Part 3)

Pushing Pixels with Lisp - Episode 76 - GPU occlusion culling (Part 2)

Pushing Pixels with Lisp - Episode 75 - GPU occlusion culling

Pushing Pixels with Lisp - Episode 74 - Triplanar Mapping Part 2 (Plus research for next week)

Pushing Pixels with Lisp - Episode 73 - Triplanar Mapping Part 1

Channel Update - TaleSpire Kickstarter and next stream date

Pushing Pixels with Lisp - Episode 72 - Marching Cubes

Pushing Pixels with Lisp - Episode 72 Bonus Bit!

A Pile of Parens - Episode 5 - Planning the CFFI tutorial series

Pushing Pixels with Lisp - Episode 71 - Renderdoc

Pushing Pixels with Lisp - Episode 70 - SSAO Part 3

Little Bits of Lisp - Writing integers with different radixes

Little Bits of Lisp - Tree walking with subst if

Little Bits of Lisp - subst and subst if

Little Bits of Lisp - maphash returns nil

Little Bits of Lisp - rotatef

Little Bits of Lisp - The default float format

Little Bits of Lisp - rassoc

Little Bits of Lisp - Parsing a character to a number

Little Bits of Lisp - Multi dimensional array basics

Little Bits of Lisp - hashtable basics

Little Bits of Lisp - Grouping values with loop

Little Bits of Lisp - Function designators

Little Bits of Lisp - Floats dont have to be ieee754 floats