KrokozorLuckyChannel

Repulsive Force

Simplified group avoidance

local avoidance corner priority

local avoidance grouping

New NavMesh Border Avoidance

Layered Search

Old/New feature - Samples

Unity - Changing navmesh path cost

Unity search for points on navmesh

Unity - Searching points on navmesh

Unity - Custon Area and storing data inside navmesh

Area modification and search for target Area

Unity Local Avoidance short demo

Avoidance Priority

Predicting first available velocity in reverse

Colision avoidance and navmesh raycasting

Navmesh Raycasting

Optimal Reciprocal Collision Avoidance basic implementation

Unity Head Sausage Fancy Bug

Unity Different Teams And Death

AI use Inventory and pick up multiple items

Unity AI strafing shooting and move to cover

Unity 3D K-PathFinder showcase

Unity some agent changes

Unity WTF

Unity some further work with agent animator

Unity path over obstacles (kinda)

Unity cover generation

Unity vertical jump connections

Unity splat map to area