OGLDEV
Creating video tutorials on modern OpenGL and Vulkan using C++ on Windows and Linux.
Check out my website for more tutorials: https://ogldev.org.
🔥 See the list of the books that I'm using as background information for my tutorials: https://ogldev.org/books.html
I highly recommend them for learning more about OpenGL and Vulkan. These are affiliate links so if you use them to buy any of the books the price is the same for you and I will get a small commission (thank-you!).
🙏If you like my channel please consider supporting it:
🔹Patreon - https://www.patreon.com/ogldev
🔹By joining the Youtube channel as a member
🔹A one time donation will also be highly appreciated: https://ogldev.org/donate.html
Индексация дескрипторов // Vulkan для начинающих #26
Расширенный физически корректный рендеринг с ClearCoat
Кубические карты // Vulkan для начинающих #25
Физически корректный рендеринг в OpenGL с использованием GLTF2
Multiple Frames In Flight // Vulkan For Beginners #24
HDR And Tone Mapping Using OpenGL // Intermediate OpenGL Series
Integrating ImGui with Vulkan: Step-by-Step Guide
Once Upon a Pixel: How Crysis Changed Real-Time Lighting Forever
The Buffer Offset Alignment Crisis // Vulkan For Beginners #22
Cloth Animation Using The Compute Shader
Dynamic Rendering // Vulkan For Beginners #21
Mastering Reflection & Refraction In OpenGL
From Blender to Vulkan: Loading 3D Models with Assimp!
Bindless Textures // Intermediate OpenGL Series
Depth Buffering // Vulkan For Beginners #19
Indirect Rendering // Intermediate OpenGL Series
Texture Mapping // Vulkan For Beginners #18
Particle System Using The Compute Shader // Intermediate OpenGL Series
Uniform Buffers // Vulkan For Beginners #17
Create your own Cubemap // Intermediate OpenGL Series
Descriptor Sets // Vulkan For Beginners #16
Vertex Buffers // Vulkan For Beginners #15
3D Camera - a GLM Story
Graphics Pipeline Object // Vulkan For Beginner #14
The Endless Grid
Shaders // Vulkan For Beginners #13
Programmable Vertex Pulling // Intermediate OpenGL Series
Передайте мне этот рендер, пожалуйста // Vulkan для начинающих #12
Normal Mapping Adventures // OpenGL Intermediate Series
Image Memory Barriers // Vulkan For Beginners #11