Ilari Lähteinen
Life of Rocketeer
DGunning some banthas
Unity real-time 2D lighting
Candy Carrot Saga
Real-time 2D Lighting in Unity3D
XNA Dynamic Soft shadows 2
Spring RTS - Balanced Annihilation - Epic game
Spaceship builder test
The Ultimate SnakeWorm Action Adventure - GGJ 2012
Spring BA CCR 2v2
Unity3D Geoclipmapping terrain
Spring - Balanced Annihilation timelapse
XNA dynamic soft shadows
lfs doublekill
Particles on GPU
Geomipmap terrain testing
Space shooter game/demo
Light following robot
Voxel-based terrain with marching cubes
Crawling robot